Kill Doctor Lucky

The game premise is like the opposite of Clue, where players try to position themselves alone in a room with the mansion owner (Dr. Lucky) and take their shot at bumping him off. Players must not be seen by any other player on the board in order to do so. Various creative methods for Dr. Luckys demise are available to the players and each has a specific point value. The other players then prevent the deed by using Failure cards from their hands to keep Dr. Lucky alive (for their chance at him). The first player to successfully show Dr. Lucky to the afterlife is the winner.

Min. Players: 3
Max. Players: 7
Length (minutes): 45
 
Difficulty to Learn Difficulty to Play Replay Value Strategy Intensity Main Course Overall Overall StDev
2.833.176.837.005.504.676.791.12

Individual Player Ratings
Player Difficulty
to Learn
Difficulty
to Play
Replay
Value
Strategy Intensity Main
Course
Overall
Chad Hall2278557.25
Mike Flynn2257566.5
Mike Hischak3262425
Ron Wenzel1189537.5
Scott Baughman2466556
Steve Elias78910978.5

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Comment by Scott B on 2012-06-11 15:08:56 (GMT)
Interesting concept, but very dependent on the randomness of card drawing. We played with 7 people, and I found it a bit too crowded in Dr. Lucky's house. I know some people like that element, but I think it would play better with 5 people. Seemed to get repetitive after 2 hours. And really, it comes down to who takes their shot at Dr. Lucky first after all the Failure cards have been played and are out of the game.